Playing for the Planet: How Video Games Can Deliver for People and the Environment
How can the fastest growing media platform in the world be harnessed to deliver on the Sustainable Development Goals and the urgent...
Twenty of the biggest names in the video games industry, with a combined audience of 970 million players, formally launched the Playing For The Planet Alliance at the UN Headquarters during the UN Secretary-General's Climate Action Summit.
Together, each company has formally committed to harness the power of their platforms to take action in response to the climate crisis. Combined, these commitments will result in a 30 million tonne reduction of CO2 emissions by 2030, see millions of trees planted, new “green nudges” in game design and improvements to energy management, packaging, and device recycling.
Members of the Alliance that have made commitments include:
Creative Mobile, E-Line Media, Google Stadia, Green Man Gaming, iDreamSky, Internet of Elephants, Microsoft, Niantic Inc, Pixelberry, Playmob, Reliance Games, Rovio, Space Ape, Sports Interactive, Supercell, Sony Interactive Entertainment, Sybo, Twitch, Ubisoft and WildWorks.
For more information visit https://playing4theplanet.org
Produced by: GRID-Arendal