Dmitriy Kavtaradze presented the fascinating yet complex method of simulation and gaming, which has a significant potential in addressing environmental problems and making decisions about the environment.
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Environmental problems differ in nature, scale, and complexity. Knowing which policies to employ to address them is often carried out by trial-and-error. Simulation games offer a promising alternative. They let participants explore the consequences of (future) decisions and institutional designs in a structured and safe environment. They allow for “bridging the gap” to integrate insights from various methods and approaches. They include an interactive and experiential element to the quantitative or conceptual insights gained from modeling and/or scenario exercises.
Dmitriy described examples about how simulation games can be used to enhance learning and contribute to decision making and conflict resolution. From the examples discussed one may conclude that a successful simulation game must be good in terms of contents and design, must be tailor-made for the given situation, and must be part of an ongoing, thoughtfully designed process.
A simulation game alone does not guarantee success. To ensure success, it should be properly facilitated and must be embedded in a larger context, especially in simulation games on environmental issues, because there is a risk of frustration among participants. A properly administered simulation brings about a clearer understanding of environmental problems.